How many kills for ballistic scope




















It features high zoom and thin crosshairs, as well as variable zoom. Originally only available in a supply drop, but can now be purchased separately.

The scope features a range finding style reticle and is ideal for use in maps ranging from medium to large sizes, such as Caspian Border and Bandar Desert. It is possible to gauge how far away a standing target is from the shooter by fitting the target between tick marks:.

It was revealed when customization was added to Battlelog. The 20x Ballistic Scope suffers more in close quarters than its 12x counterpart.

Only available in multiplayer, the Ballistic 40X is a sniper rifle exclusive optic featured in Battlefield 4. It is unlocked at kills for all sniper rifles, and is attached to the standard M82A3. As the name suggests, it has an extremely high magnification of 40x, the highest magnification in the game also the highest magnification in the entire series , which makes it ideal for extreme long-range shots.

The reticle features mil-dots as well several distance measurements to help compensate for bullet drop when firing long-range shots. Due to its incredibly high magnification, the scope should mostly be used on large maps such as Golmud Railway and attached to long-range oriented rifles, like the SRR Engagements should mostly be left at long range, but the Variable Zoom and Canted Ironsights can help the player when dealing with closer conflicts.

On the other hand, the Range Finder compliments the scope well by helping the player with zeroing for long range shots. Battlefield Wiki Explore. Battlefield Battlefield V. Battlefield 4.

Explore Wikis Community Central. Register Don't have an account? Ballistic Scope. Edit source History Talk Most are found on computers but some are applications on mobile devices. Use of such things in warfare is usually impractical, given most are computers, which are not portable, and apps use predetermined data, something unable to be found in combat.

Some apps don't work with every caliber as well. Some liberties have been taken in-game for such a device to work. The physical model in-game is that of an iPhone 7 in Jet Black with its flashlight on, which is mounted to the side of the weapon vertically using a specially made StyLiS Studios branded weapons mount for the smartphone. The Ballistics Tracker will automatically put yellow-white diamonds above the head of the target closest to the center of the user's optic, within a very small field of view while aiming down the sights ADS.

However, this diamond is not visible to anyone else, meaning it does not automatically spot targets. Shooting the diamond will result in a headshot, as the Ballistics Tracker will compensate for bullet drop. However, a moving target may evade a successful hit, as the Ballistics Tracker does not compensate for movement. Additionally, the further away a target is, the less accurate the diamond becomes, as the diamond will remain a fixed size.

It helps highlight the area where a headshot can be scored, which with sniper rifles is an instant kill, barring the Dragunov SVU past its 1SK headshot range. It cannot compensate for movement lead, so shooting at moving targets may result in a miss at extreme ranges. Weapons with comparatively high bullet drop to other weapons in their class, such as the AWS and VSS Vintorez can take great advantage of this. These weapons are already good choices for long-range marksmanship and greatly benefit from the Tracker in long range precision shooting situations.

While the Ballistics Tracker can be used actively, this can be an active detriment to the user. Focusing on shooting the diamond will not train the user how the bullet drop actually works on the weapon. Rather, the user should be paying attention to how their optic lines up with enemy, and upon scoring a kill, equate that distance to the position of the reticle. As a training aid, the Ballistics Tracker is very useful for learning how to use extremely low velocity precision weapons like the Henry and KAC SRR with high magnification scopes.

This attachment is helpful in many cases involving longer-ranged shooting because it calculates for bullet drop, and in some cases the yellow diamond can show enemies before the player even sees them. It is worth noting that the Ballistics Tracker causes recoil to pull to the left in fully automatic fire, probably do to the extra weight the device would add to one side of the gun.

Armor Piercing - Hollow Point. Flechette - Birdshot - Rubber Pellets - Slugs.



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